

After Valve halted the development of James Lambert's Portal 64 due to the use of proprietary Nintendo development libraries, Lambert shifted gears to create a new Nintendo 64 game. This upcoming game, which involves players combining runes to cast spells, resembles the mechanics of Magicka, a 2011 co-op game by Arrowhead Game Studios. While not directly cited as inspiration by Lambert, the concept echoes the spell-combining gameplay of Magicka. Lambert's commitment to developing for the N64 platform continues, promising an action platformer centered around magical spells.