

During a review of "Another Crab’s Treasure," a Soulslike game, the reviewer encountered a softlock that prevented completion. Opting to restart and speedrun back to the same point, they discovered an in-game gun intended as a humorous accessibility feature, which drastically altered gameplay dynamics. This gun, making the character nearly invulnerable, transformed the challenging game into an amusing and overpowered shooting experience, highlighting the game's blend of humor and innovative design elements.