
Baldur's Gate 3's award success caused a problem for the game's development as it started to affect the development process. The game's overwhelming success led to the developers having to attend multiple award shows, which was taking a toll on the team and affecting their ability to focus on the game's development.

Larian Studios sent rotating teams of developers to collect awards for Baldur's Gate 3, as the game's critical success led to numerous award show attendances. This approach allowed different team members to attend various events while minimizing the impact on the game's development.

Swen Vincke, Larian CEO and Baldur's Gate 3 director, mentioned that the ongoing attention and awards for the game have been emotionally draining on the team. He expressed a desire for closure on the project so they can focus on new ventures, but acknowledged the importance of celebrating their accomplishments.