

In a revealing discussion with PC Gamer, CD Projekt Red's lead quest designer, Sarah Gruemmer, detailed the creative workaround for the underwater quest with Judy Alvarez in Cyberpunk 2077. Due to the absence of NPC diving animations, the team utilized the scene system to simulate the diving experience, involving strategic animation and gameplay integration. This inventive solution, while challenging, allowed for the memorable underwater sequence with Judy, despite initial technical limitations.