

Following Take-Two's decision to shut down Roll7 and Intercept Games, developers are expressing significant frustration. The closures are part of a restructuring plan by Take-Two, aiming to cut at least 5% of its workforce to enhance profitability, despite a market cap of over $24 billion. The move has sparked outrage, especially as it affects Roll7, known for successful games like Rollerdrome and OlliOlli World. Critics argue that corporate interests are prioritizing profits over people and the creative teams behind these games.