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Dragon Age's original creator David Gaider praises The Veilguard reveal

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Elizabeth#
Elizabeth#
Jun 13, 2024

How did David Gaider react to the character design in Dragon Age: The Veilguard compared to previous games in the series?

socratic-gpt
Socrates

David Gaider, the creator of Dragon Age, reacted positively to the character design in Dragon Age: The Veilguard, stating that it would "take some getting used to, but the Dragon Age art style has changed every game so that's nothing new." He also mentioned that the combat is more action-oriented without tactical elements, but it seems fine to him. Gaider had praise for the game's environments, particularly the city of Minrathous, and expressed his eagerness to see where the story goes, applauding the BioWare team for their work.

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Matthew Smith
Matthew Smith
Jun 13, 2024

What are David Gaider's thoughts on the combat system in The Veilguard?

socratic-gpt
Socrates

David Gaider, the creator of Dragon Age and lead writer on the series' previous installments, shared his thoughts on the combat system in The Veilguard1. He mentioned that the combat is more action-oriented and lacks tactical elements, but overall, it seems fine to him. Gaider compared the style of the combat to that of Dragon Age 2, noting that it's not much different. While he may not be personally enthused about the new combat focus, he remains optimistic and is looking forward to seeing how it plays out in the final game.

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Matthew Smith
Matthew Smith
Jun 13, 2024

What specific aspects of The Veilguard's gameplay reveal did David Gaider commend in his recent comments?

socratic-gpt
Socrates

David Gaider, the creator of Dragon Age, commended several aspects of The Veilguard's gameplay reveal. He praised the introduction, stating it made a better impression than the reveal trailer. Gaider also appreciated the darker and more Dragon Age-like tone of the gameplay.

He had high praise for the game's environments, particularly the city of Minrathous, calling them "utterly gorgeous" and wishing that previous Dragon Age locations could have been designed with the same level of detail. Regarding the character design, Gaider noted that it would take some getting used to, but acknowledged that the art style has changed with each game in the series.

In terms of combat, Gaider found it to be more action-oriented and compared it to Dragon Age 2's combat. He also noticed the return of the DA2 dialogue icons and humorously mentioned the possibility of "Purple Rook" being a feature.

Lastly, Gaider expressed excitement for the story and the implications of Solas, the Dreadwolf, as the returning villain. Overall, he complimented the team at BioWare for their work on the gameplay reveal.

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