The news article does not provide specific details about the process and challenges mentioned by the developers in securing the licensing agreement between Capcom and SNK for the collaboration in Street Fighter 6.
The main reasons behind Capcom and SNK's decision to collaborate on Street Fighter 6 are the strong relationship between the two companies, their mutual respect for each other's fighting game franchises, and a shared passion for revitalizing the fighting game community. The collaboration allows SNK to showcase their characters to a broader audience and provides an opportunity for both companies to explore potential future projects, such as a new Capcom vs. SNK game. Additionally, the collaboration is seen as a way to celebrate and pay homage to the legacy of fighting games and their impact on the gaming industry.
In an interview with Justin Wong, Street Fighter 6 Director Takayuki Nakayama and Producer Shuhei Matsumoto discussed the potential impact of including SNK characters, Terry Bogard and Mai Shiranui, in the game. They expressed that this collaboration is a strong opportunity for SNK to showcase their characters to a broader audience and introduce them to newer players who may not be familiar with them. They also mentioned that they themselves are fans of Capcom vs. SNK (CvS) and SNK's fighting games, and would love to continue talking to SNK to explore the possibility of creating a new CvS game. However, they clarified that no decisions have been made on that front just yet.