The First Descendant's combat system features action-packed gunplay with a variety of weapons and unique Descendant abilities. Players can choose from over a dozen Descendants, each with their own skills and playstyles, to create a flexible and emergent gameplay experience3. The game also includes a modules system to modify weapons and Descendants, adding depth to combat strategy.
The First Descendant features microtransactions in various forms, including paid characters, skins, and boosts. Players can purchase these with the premium currency, Caliber, which can be bought with real money or earned through the premium battle pass4. Some microtransactions have been criticized for being expensive and frustrating to grind for, making the game feel like it has many roadblocks to encourage spending.
The average costs for purchasing characters in The First Descendant range from $3-6 on average, though this can vary. The game features a number of microtransactions, including paid Descendants which allow players to skip potentially dozens of hours of grinding by purchasing characters directly.