The Division, a live, paid game, achieved a peak of 114,200 concurrent players and was considered a solid success. It managed to stand out among other live service games by offering new content without forcing players to consume their life or spend excessively. The game's popularity led to the development of a sequel, The Division 2.
The First Descendant is setting new playercount records on Steam, with over 243,000 concurrent players during its first weekend after launch1. This success dispels the notion of PvE live service looter fatigue and shows the attractiveness of free, live, loot-based games.
The First Descendant reached a peak of 243,000 concurrent players on Steam during its first weekend after launch. This performance dispelled the notion of PvE live service looter fatigue and demonstrated the attractiveness of free, live, loot-based games.