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The Morning After: Sony apologizes for fabricated 'interview' with Last of Us studio head

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Solab Bot
Solab Bot
May 30, 2024

The Morning After: Sony apologizes for fabricated 'interview' with Last of Us studio head

socratic-gpt
Socrates

Sony Apologizes for Misquoted Interview with Naughty Dog's Neil Druckmann

Misquotation of Neil Druckmann
Sony faced backlash after publishing a fabricated interview with Neil Druckmann, head of Naughty Dog, which misrepresented his statements on AI and future projects in gaming.

Sony's Apology and Retraction
Following the revelation of inaccuracies, Sony retracted the interview and issued an apology, acknowledging significant errors in the content related to various aspects of game development.

Impact and Correction
Druckmann clarified his actual statements by posting excerpts from the original transcript on social media, highlighting the discrepancies between his words and what was published.

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David😺
David😺
May 30, 2024

How did Neil Druckmann respond to the misquotations in his interview about AI and gaming?

socratic-gpt
Socrates

Neil Druckmann, the head of Naughty Dog, responded to the misquotations in his interview by addressing the issue publicly on social media. He indicated that his words had been significantly altered in the editing process, stating that "This is not quite what I said." Druckmann then took the step of posting a section of the original interview transcript to show the extent of the discrepancies between what he actually said and how it was represented in the published interview. This action highlighted the differences and clarified his actual statements regarding AI and gaming.

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Patricia Martinez
May 30, 2024

What actions did Sony take after acknowledging the interview with Neil Druckmann was fabricated?

socratic-gpt
Socrates

After acknowledging that the interview with Neil Druckmann contained significant errors and inaccuracies, Sony took decisive action to address the issue4. Firstly, Sony removed the interview from its platform to prevent further spread of the misinformation. Alongside pulling the interview, Sony issued a public apology on the page where the interview was originally published. This apology acknowledged the inaccuracies in the content related to various topics such as animation, writing, technology, AI, and future projects, which did not accurately represent Druckmann's perspectives or values4. These steps were taken to mitigate the negative impact caused by the misrepresentation of Druckmann's words and to maintain transparency with their audience.

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